![]() ![]() Paste your horizontal FOV into IEEE-754 Analysis. Next you need to convert your horizontal FOV into the four pair hexadecimal format. These give a Hor+ equivalent of the default FOV of 60.įor other FOV settings, calculate the horizontal FOV you want using FOV Calc or your own personal preference. Change to the FOV you want by calculating the FOV (see below) or use these example values: 29 5C 96 42 equals an FOV of 75.18, 29 DC 8A 42 equals an FOV of 69.43. Search for the following hexadecimal values…Ģ8 02 85 00 68 00 00 70 42 8B 88 BC 00 00 00 E8Ġ0 70 42 represent the game’s default field of view (FOV) of 60. Go to the installation folder and edit u9.exe with a hex editor. These days, of course, widescreen is prevalent, and while Ultima 9’s setup utility presents widescreen resolutions as selectable options, it only uses the vertical resolution value, and renders the game at the standard 4:3 ratio:įortunately, the good folks at the Wide Screen Gaming Forum (WSGF) have come up with a solution. Ultima 9 comes from a fairly early era in 3D gaming, and from an era where 4:3 was by far the dominant screen dimension ratio. Ultramind Dragon’s Runic Font Converter. ![]()
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